AI Insights · Timothy · January 2024
Top 5 Waifu Games Performance in Sweden Q4 2023
Explore the performance of the top 5 Waifu games on a unified platform in Sweden for Q4 2023, with insights on downloads, revenue, and active users.
In Q4 2023, the top 5 Waifu games in Sweden showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each application's metrics:
LYSSA: Goddess of Rage from Panoramik Games, released in mid-October, had a promising start. The app saw its highest revenue of approximately $2.2K in the week of October 23. Downloads peaked early with 800 in the same week, but experienced a decline, ending the quarter with 106 downloads in the final week. Weekly active users showed a similar trend, peaking at 563 in the week of October 23 and closing the quarter with 188.
Echocalypse: Scarlet Covenant by YOOZOO (SINGAPORE) PTE. LTD. had a strong debut in mid-December. The game’s revenue surged to approximately $5K in the final week of December. Downloads were highest at launch with 900, decreasing to 564 by the end of the quarter. Weekly active users remained relatively stable, starting with 531 and ending with 537.
GODDESS OF VICTORY: NIKKE from Level Infinite maintained a consistent performance throughout the quarter. The app’s revenue fluctuated, peaking at around $4.5K in the week of September 25 and seeing another high of $4.3K in mid-November. Downloads showed a minor peak of 224 in early November and remained steady around 100 towards the end of December. Weekly active users were stable, ranging between 1.5K and 2K throughout the quarter.
Angel Legion by 远 程 showed modest performance. Revenue peaked at $156 in mid-December. Downloads saw a slight increase towards the end of the quarter, peaking at 123, while weekly active users saw a small rise to 166 in the same period before settling at 138 in the final week.
Honkai Impact 3rd from miHoYo Limited had consistent revenue, with a notable peak of $1.1K in the last week of December. Downloads were relatively stable, peaking at 94 in the final week. The game’s weekly active users remained steady throughout the quarter, ending with 585.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.